What’s new in Spline

New features, improvements and fixes across the 3D editor, Hana and the runtimes.

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Texture UV projection and library fixes

This update introduces new options for texture UV planar projection and resolves issues with dragging library models into the scene.

Changes

  • New options for texture uv planar projection.
  • Fixed dragging library models into scene issue.
  • Fixed various outliner issues.
  • Fixed issue with re-scale handler and shift.
  • Removed personal camera warning if viewed once.
  • Minor bug fixes.

Nested objects and loop cut stability fixes

This update allows expanding nested objects in the outliner and resolves stability issues with the loop cut tool in modeling mode.

Changes

  • Expand nested objects in outliner with alt.
  • Fixed issue with loopcut stability in modeling mode.
  • Fixed issue with decimal values for Polyhedron properties.
  • Minor bug fixes.

Material assignment and hover highlight fixes

This update resolves issues when assigning material assets on objects with interaction states and fixes hover highlight display on objects with negative scale.

Changes

  • Fixed issue when assigning material assets on objects with interaction state selected.
  • Fixed display issue with the hover highlight on objects with negative scale.
  • Fixed issue with the outliner collapsing groups that were open when exiting Play Mode.
  • Improvements on dashboard search.
  • Improvements in code exports format.
  • Minor UI improvements.
  • Minor bug fixes.

Outliner performance and navigation improvements

This update introduces a new outliner with improved performance for selection and viewport navigation, along with better search and renaming features.

Changes

  • New outliner with improved performance for selection/viewport (around 2 to 3 times faster).
  • Now you can navigate the outliner using tabs to move up/down and Enter to get inside a group.
  • Better outliner search.
  • Better renamer.
  • Added size property in vector objects shape inspector.
  • Fixed canvas clearing issue in Safari.
  • Minor bug fixes.

Context menu changes and vector object fixes

This update includes changes in context menu actions and resolves issues when using vector objects with states.

Changes

  • Changes in context menu actions.
  • Fixed issue when using vector objects with states.
  • Minor bug fixes.

Code export panel improvements

This update addresses issues and improvements on the code export panel, including fixes for CMD to Zoom functionality.

Changes

  • Fixed issues and improvements on the code export panel.
  • Fixed issue with CMD to Zoom.
  • Minor bug fixes.

New code export options and group resizing fixes

This update introduces new code export options for developers and resolves issues with resizing groups that contain hidden objects.

Changes

  • New code export options for our developer friends.
  • You can now code export as Vanilla JS, React JS, R3F, Three JS.
  • Fixed resize of groups with hidden objects.
  • Minor bug fixes.

Auto-saving and depth layer improvements

This update improves the auto-saving process and enhances the depth layer gizmo, along with fixes for material blending issues.

Changes

  • Improved auto-saving process.
  • Improved depth layer gizmo.
  • Fixed material blending issues when changing lighting mode.
  • Fixed issues when undoing interaction state changes.
  • Fixed issue with inlined textures when creating new states.
  • Minor bug fixes.

Interaction issues and performance improvements

This update resolves interaction issues and improves performance, addressing various problems related to texture wrapping and rotation transforms.

Changes

  • Fixed interaction issues and improved performances.
  • Fixed issue when changing texture wrapping on image layer.
  • Fixed issue with color looking brighter when switching to Lambert material.
  • Fixed inverted rotation transform issues in modeling mode.
  • Fixed renaming object with states issue.
  • Minor bug fixes.

Modeling mode and cloner fixes

This update resolves issues with the modeling mode being locked and addresses problems with the cloner when using scale and the extrusion tool.

Changes

  • Fixed issue of the modeling mode being locked when clicking on a different object in the outliner.
  • Fixed issue with cloner when using scale.
  • Fixed issue with extrusion tool.

New compression setting and edge slide feature

This update introduces a new compression setting for optimizing geometries on export and a new Edge Slide modeling feature for easier editing of edge loops.

Changes

  • New compression setting to optimize geometries on export.
  • New Edge Slide modeling feature that makes it easier to edit edge loops after creation.
  • New context menu option on library files to add the files to My Files without opening them.
  • Fixed issue that prevented opening some big files.
  • Fixed an issue when extruding faces in the negative normal direction.
  • Minor bug fixes.

Export options and camera saving improvements

This update introduces a new export option to hide/show the background and improves the way cameras are saved when opening duplicated files.

Changes

  • New export option to hide/show the background on exports.
  • Improved the way cameras are saved. Now when opening duplicated files, camera will open in the same position.

Unused assets removal and resizing fixes

This update introduces a new context menu option to remove unused assets and resolves issues related to resizing and dragging objects.

Changes

  • New context menu option to remove unused assets.
  • Fixed issue when resizing by holding Shift.
  • Fixed issue when dragging objects on first click.
  • Fixed issue when animating noise layer colors.
  • Improved quality of glass layer.
  • Minor UI improvements.
  • Minor bug fixes.

Duplicate asset deletion and edge selection improvements

This update introduces a new context menu option to delete all duplicates of an asset and improves edge selection in modeling tools.

Changes

  • New context menu option to delete all duplicates of an asset.
  • Improved edge selection in modeling tools.
  • Fixed issues when working with interaction states on materials.
  • Fixed issue with noise layer in objects with states.
  • Minor bug fixes.

Camera preview and selection options

This update introduces a new Camera Preview panel on hover when selecting the active camera and a context menu option to select all objects using a color or image asset.

Changes

  • New Camera Preview panel on hover when selecting the active camera.
  • New context menu option to select all objects using a color or image asset.
  • Fixed issues when working with interaction states.
  • Fixes issues with lights and interaction states.
  • New: Extrude tool now can extrude faces oriented based on the face normals.
  • New: New options to control how the Extrude tool works (Groups of faces or per face).
  • Minor bug fixes.

New Camera Preview panel and UI improvements

This update introduces a new Camera Preview panel and improves the UI of the asset palettes, along with various fixes and enhancements.

Changes

  • New Camera Preview panel when selecting a camera.
  • Improved the UI of the asset palettes.
  • Fixed issues with custom texture updates.
  • Fixed state issues.
  • Improvements in underlying systems.
  • Minor bug fixes.

Material palette and drag-and-drop fixes

This update enhances the material palette and resolves issues related to Toon material exports and disappearing layers during drag-and-drop actions in the asset editor.

Changes

  • Visual improvements on the material palette.
  • Fixed issue with Toon material in exports.
  • Fixed disappearing layers during drag and drop in asset editor.
  • Fixed z-fighting issues in frame mode and image exports.
  • Minor bug fixes.

Vector shapes extrusion fixes

This update addresses issues with vector shapes extrusion and includes minor bug fixes.

Changes

  • Fixed issues with vector shapes extrusion.
  • Minor bug fixes.

Vector shapes resize and sidebar fixes

This update resolves issues with vector shapes resizing and addresses errors related to the disappearing left sidebar and invisible non-parametric objects.

Changes

  • Fixed issue vector shapes resize.
  • Fixed error with disappearing left sidebar.
  • Fixed error with invisible non-parametrics.
  • Minor bug fixes.

Frame mode and material selection fixes

This update fixes issues with blank Frame mode and adds a new button to the material floating panel for selecting objects using the material.

Changes

  • Fixed issue with blank Frame mode.
  • Added new button to material floating panel to select objects using the material.
  • Minor bug fixes.