What’s new in Spline

New features, improvements and fixes across the 3D editor, Hana and the runtimes.

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Postprocessing and material performance fixes

This update resolves issues with postprocessing in web exports and improves performance on certain material layers, along with fixes for converting text to vectors.

Changes

  • Fixed issue with postprocessing in the web export.
  • Improved performance on certain material layers.
  • Fixed issues converting text to vectors.
  • Minor bug fixes.

Exporting issues and material fixes

This update addresses issues that caused exporting to crash the browser and resolves problems with duplicated objects having different materials.

Changes

  • Fixed issue where exporting would crash the browser.
  • Fixed duplicated objects having a different material.
  • Improved performance on complex materials.
  • Fixed bug with copy pasting an empty selection.
  • Minor bug fixes and improvements.

Hover animation and UI fixes

This update fixes issues with hover animations not returning to their default state and resolves scale distortion issues with subdivision objects.

Changes

  • Fixed issues on hover animation not returning to default state.
  • Fixed issues with subdivision objects scale distortion with interaction states.
  • Fixed sidebar size issue on desktop UI.
  • Fixed image export aspect issues with custom frame.
  • Changed texture layer defaults for better understanding.
  • Fixed issues when dealing with big files.
  • Optimized handling of textures on exports.
  • Minor bug fixes and improvements.

Imported objects visibility and depth layer fixes

This update resolves issues with imported objects being invisible and fixes problems with depth layer materials and permissions on the account page.

Changes

  • Fixed issue with imported objects being invisible.
  • Fixed issue with depth layer material.
  • Fixed permission issues on account page.
  • Fixed issue that prevented opening files with subdivision objects.
  • Other minor bug fixes.

Camera creation and interaction fixes

This update allows users to create a new camera from the active camera dropdown and resolves various issues with image assets and interactions with text.

Changes

  • You can now create a new camera from the active camera dropdown.
  • Fixed image assets in exports.
  • Fixed interactions with texts.
  • Fixed server issues with big files.
  • Fixed a few more file loading issues.
  • Fixed project creation limit issue.
  • Other minor bug fixes.

Save warning and reset button fixes

This update introduces a new warning message when trying to save and fixes bugs related to the reset button in Play mode and problematic vector objects.

Changes

  • New warning message when trying to save.
  • Fixed bug with reset button on Play mode.
  • Fixed problematic vector objects when loading library files.
  • Fixed issues with depth layer gizmo.
  • Fixed object bounding box update when switching states.
  • Other minor bug fixes.

Materials and depth layer improvements

This update resolves issues with materials on imported objects and improves depth layer handlers in perspective mode, along with various library improvements.

Changes

  • Fixed issue with materials on imported objects.
  • Fixed issue with Depth layer handlers in perspective mode.
  • Fixed issue with non-parametric objects subdivision slider.
  • Library improvements and fixes.
  • Added scroll event to react component runtime.
  • UI design fixes.
  • Other minor bug fixes.

Stretched image layers and post-processing fixes

This update addresses issues with stretched image layers and ensures that post-processing effects are enabled correctly, along with updates to react export code snippets.

Changes

  • Fixed issues with stretched image layers.
  • Fixed issue of post-processing effects not being enabled.
  • Updated react export code snippets.
  • Fixed the copy action of react snippets.
  • Fixed issue of file hover on the safari browser.
  • Fixed issue of scaling/resizing objects.
  • Fixed issue with antialiasing on post-processing.

SPLINE BETA: Major update with new features

This update introduces a significant overhaul with real-time collaboration, auto-save features, and new modeling tools, among many other enhancements.

Changes

  • SPLINE BETA: This is our biggest/complex/radical update ever and we put so much love on it!
  • Real-time collaboration.
  • You can invite viewers and editors to your files by email or by link.
  • Auto-save. No need to manually save files anymore, yey!
  • Teams and projects.
  • File folders.
  • File previews.
  • Sculpting tool with Brush, Push, and Smooth brushes.
  • You can switch between sculpting brushes by holding CMD/CTRL or SHIFT.
  • New modeling tool: Edge dissolve.
  • New modeling tool: Fill holes.
  • New modeling tool: Paint Selection.
  • New: Color and Image assets.
  • New: 3D gradients via the depth layer with ability to control the gradient from viewport.
  • Library now includes hundreds of new objects and scenes.
  • Now you can access library objects from the editor.
  • Redesigned UI with custom Spline Sans font.
  • Select files with rectangular selection.
  • New pricing plan.
  • New login without password.
  • New onboarding.
  • New: React Export component with draft and production links.
  • Now you can add panning and zooming limits (Play Settings).
  • Now you can control the behavior of your scene in touch devices (Play Settings).
  • New grid plane feature with settings for different planes.
  • Snap to grid surface.
  • Panning and Zoom limits on exports.
  • Soft orbit control for exports.
  • Rotation values can go over 360 deg now.
  • Lots of performance improvements.
  • Hundreds of minor bug fixes.

Framing issues in Play mode and image exports

This update addresses framing issues in Play mode and image exports after scaling the scene.

Changes

  • Fixed uncorrect framing of Play mode and image exports after scaling the scene.

Modeling tool undo/redo issues

This update resolves multiple issues related to the undo/redo functionality in modeling tools.

Changes

  • Fixed multiple issues related to modelling tool undo/redo.

Rendering depth for wireframe mesh helper fixes

This update fixes rendering depth issues for the wireframe mesh helper in Subdiv mode and includes minor improvements.

Changes

  • Fixed rendering depth for wireframe mesh helper in Subdiv mode.
  • Minor improvements and bug fixes.

Web exports loading time improvements

This update improves loading times for web exports and enhances the resize box functionality.

Changes

  • Improved web exports loading time.
  • Improved resize box from corners, edges, faces.
  • Improved behavior of transform controls when overlapping with resize box.
  • Fixed perspective camera image export ratio issues.
  • Fixed iOS Safari material crash issues.

Glass layer and subdiv objects fixes

This update addresses issues with the glass layer in exports and fixes problems when exporting files with subdiv objects.

Changes

  • Fixed issue with glass layer on exports.
  • Fixed issue when exporting files with subdiv objects.

Texture mapping and performance improvements

This update improves texture mapping and performance on the Torus/Helix, along with post-processing performance enhancements.

Changes

  • Improved texture mapping and performance on the Torus/Helix.
  • Improved Post Processing performance.
  • Fixed issue in Public URL export that was preventing the scene from showing up.
  • Fixed the glass material issue on exported Public URLs.

Hotfix for glass layer and shape inputs

This update provides a hotfix for the glass layer and resolves issues with cylinder, cone, and shape minimum inputs.

Changes

  • Hot fixed issue with glass layer (temp fix).
  • Fixed issue with cylinder/cone/shape min inputs.

Material previews and resize handlers fixes

This update fixes material previews to correctly display distortion by displace layers and resolves issues with resize handlers.

Changes

  • Fixed material previews to correctly display distortion by displace layers.
  • Fixed issue with resize handlers.
  • Other minor bug fixes and improvements.