What’s new in Spline

New features, improvements and fixes across the 3D editor, Hana and the runtimes.

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Drag and drop assets from Material Assets panel

This update introduces the ability to drag and drop assets from the Material Assets panel into objects and resolves several file opening issues.

Changes

  • New: You can now drag and drop assets from the Material Assets panel into objects.
  • Changed: Editing materials assets already assigned to objects will open the material floating windows.
  • Fixed several issues regarding opening files.
  • Fixed issue of glass layers looking black in exported public urls.
  • Many minor bug fixes/improvements.

Material Assets panel and rendering performance

This update introduces a new Material Assets panel for creating and editing materials independently of objects and improves rendering performance.

Changes

  • New Material Assets panel to enable creation and editing of material independent of objects.
  • Improved rendering performance.
  • Fixed issue on export of Public URLs.
  • Fixed input typing on Safari browser.
  • Fixed issue with glass layers in Safari browser.
  • Minor improvements and bug fixes.

Glass material layer and encoding speed improvements

This update introduces a new glass material layer for frosted glass effects and improves encoding speeds for image sequences and MP4 videos.

Changes

  • New: Glass material layer to enable frosted glass effects (non-cumulative).
  • Improved image sequence encoding speed (experimental).
  • Improved MP4 video encoding speed and framerate on macOS (experimental).
  • Fixed various issues related to 2D primitives.
  • Fixed various issues with object resizing.
  • Minor bug fixes and improvements.

Sidebar disappearing and subdiv object resizing fixes

This update resolves issues with the sidebar disappearing when selecting all objects and fixes problems with resizing subdiv objects.

Changes

  • Fixed issue of sidebar disappearing when selecting all objects on certain files.
  • Fixed issue when resizing subdiv objects when they are flat.
  • Other minor bug fixes and improvements.

Text to vector conversion and shape extrusion controls

This update introduces the ability to convert text to vector and improves shape extrusion controls using the resize handler.

Changes

  • New: Ability to convert text to vector.
  • New: Control the shape extrusion using the resize handler.
  • Improved handling of vector holes (from svg and text conversion).
  • Improved camera controls (free rotation and better performances).
  • Improved lighting for double sided materials.
  • Fixed frame mode display and ui bugs.
  • Minor fixes and improvements.

Tab closing issues and custom perspective camera fixes

This update resolves issues with closing and reopening tabs in the desktop version and fixes selection issues when using a custom perspective camera.

Changes

  • Fixed issue with closing/reopening of tabs in the desktop version of the app.
  • Fixed issue with selection when using custom perspective camera.
  • Small improvements and fixes.

Inset extrusion and gradient layer performance fixes

This update addresses issues with inset extrusion and improves performance for gradient layers and camera transform values.

Changes

  • Fixed issue with inset extrusion.
  • Fixed issue with gradient layer performance.
  • Fixed issue with camera transform values update.
  • Fixed issue when uploading .spline files with subdivision geometries.
  • Minor fixes and improvements.

Safari errors and animated text fixes

This update resolves Safari errors related to gradient and texture layers and fixes issues with animated text in web exports.

Changes

  • Fixed Safari errors on gradient and texture layers.
  • Fixed animated text in web exports.
  • Small fixes and improvements.

Camera orbit helper and texture mapping improvements

This update introduces a new camera orbit helper and improves texture layer projection mapping and export quality.

Changes

  • New camera orbit helper.
  • New camera switcher for Ortho/Perspective.
  • Changed: Zoom settings are now accessible from the toolbar.
  • Improved texture layer projection mapping.
  • Improved texture export when using jpg images.
  • Improved deleted material asset UX.
  • Enabled PointLight softer shadows with radius parameter.
  • Fixed PointLight shadows resolution input.
  • Fixed nested object scaling value in sidebar.
  • Fixed bug when changing noise layer type.
  • Fixed bug with un-selectable modelling object after saving.
  • Fixed noise distortion on non cubic objects.
  • Fixed multi object material layer creation bugs.
  • Fixed transparent background bug on exports with post-processing.
  • Fixed multiple issues in modelling tools related to non-uniform scaling.
  • Small fixes and improvements.

Context menu and hover highlight fixes

This update resolves issues with the context menu not showing up and fixes hover highlight disappearing issues.

Changes

  • Fixed issue with context menu not showing up.
  • Fixed issue with hover highlight now disappearing.
  • Fixed issue of wrong autofill style.
  • Fixed issue on subscription process.
  • Small fixes and improvements.

Scene opening and text export fixes

This update resolves issues that prevented opening certain scenes and fixes problems with text not being exported on Public URLs.

Changes

  • Fix issue that prevented opening certain scenes saved previously.
  • Fixed issue that prevented text to be exported on Public URLs.

Event/state and camera sync fixes

This update addresses issues with event/state handling and ensures the editor camera is in sync with frame mode after constraints are applied.

Changes

  • Fixed issue with event/states and color changes.
  • Fixed issue of editor camera not in sync with frame mode after constrain.
  • Fixed issue with Z axis behavior on transform control when editing from the front view.
  • Fixed issue with image export distorted when made from within the frame.
  • Fixed issue when duplicating objects using CMD + Drag and CMD + D.
  • Many small improvements and fixes.

Standalone material asset editor and gradient layer fixes

This update introduces a standalone material asset editor and resolves issues with gradient layer stop alpha on selection.

Changes

  • New: Standalone material asset editor from the sidebar.
  • Fixed gradient layer stop alpha on stop select.
  • Fixed dodecahedron conversion with Smooth & Edit.
  • Minor fix: the bottom part of the left sidebar occluding the layer.
  • Minor fix: make tabs visible on electron when loading splash is active.

Icosahedron and Dodecahedron enhancements

This update introduces new settings for Icosahedron and Dodecahedron, along with improvements to the depth layer and zoom interactions.

Changes

  • New: Icosahedron and Dodecahedron now have round corner settings!
  • New: Depth layer now has a "Local" parameter which enable local positions.
  • New: Torus Knot and Helix can now be converted to subdivisions.
  • New: Zoom to mouse interaction in frame mode.
  • Fixed issue with gradient layer duplication.
  • Fixed issue with target camera and zooming on perspective mode.
  • Fixed issue with subscription UI refresh.
  • Lots of minor improvements and bug fixes.

Improved transform controls and browser alerts

This update enhances transform controls for rotation and introduces an alert to prevent browser tab closure if file changes are not saved.

Changes

  • New: Improved transform controls for rotation.
  • Transform controls now automatically orientate towards camera for easier control.
  • New: An alert will prevent browser tab to close if file changes are not saved.
  • Fixed issue with text frame that prevented changing the color/opacity.
  • Fixed style issue on camera dropdown.
  • Minor improvements and bug fixes.

Activity page and material asset creation

This update introduces an activity page for notifications and allows creating material assets when multiple objects are selected.

Changes

  • New: Activity page! Now you can get notifications of the files shared!
  • New: Allow creating material assets when multiple objects are selected.
  • New: You can now send feedback easily from the app (Feedback & Support menu).
  • New: Transform controls now enable you to rotate in parallel to camera.
  • New: Transform controls now enable you to rotate axis oriented when looking from the front.
  • Fixed asset panel staying visible on dashboard in electron.
  • Fixed non-visible vector tools helper lines on light background.
  • Fixed reassign materials on objects when deleting a material asset.
  • Fixed resolution bug when exporting scene with post-processing.
  • Minor improvements and optimizations on the modelling tools.
  • Minor UX improvements in editor sidebar.
  • Minor bug fixes.

Frame Mode rendering and UX improvements

This update addresses rendering delays in Frame Mode and improves UX when using constraints during frame size adjustments.

Changes

  • Fixed Frame Mode rendering delay when dragging around.
  • Fixed issue in frame size undo/redo when using constraints.
  • Fixed issue of noise displace artifacts.
  • Fixed issue with subscription cancel process.
  • Minor UX changes in Frame mode.
  • Minor bug fixes.

Post-processing rendering and export fixes

This update improves rendering for post-processing textures and resolves issues when using Frame Mode and exporting large scenes.

Changes

  • Improvements on rendering post-processing to texture.
  • Fixed issues when using the Frame Mode.
  • Fixed issues when exporting big scenes.
  • Fixed issue when entering to the Play Mode.
  • Fixed issue when opening links with events.
  • Fixed issue duplicating objects using material assets.
  • Fixed issue with objects when using gradient material layers.
  • Fixed issues related to number and dropdown inputs.
  • Fixed issue when opening the context menu.
  • Fixed animation issue when drag & dropping material layers.
  • Fixed issue when duplicating a subdivided object.
  • Fixed issue of app crashing after resizing subdivided object.
  • Minor bug fixes and improvements.

Saving and exporting improvements

This update fixes a critical bug related to saving and exporting, and introduces a new combined transform gizmo.

Changes

  • Fixed breaking bug related to saving and exporting.
  • New: Combined all transform gizmos into a shiny new one.
  • New: Experimental multi-object Shape modifications.
  • UX improvements in Frame mode.
  • Fixed various bugs related to modelling tools.

Camera settings component and modelling tools improvements

This update fixes the display issue with the camera settings component and introduces new modelling tools for better selection.

Changes

  • Fixed issue with camera settings component not being displayed.
  • New: Added modelling tools box selection.
  • Minor UX improvements in Vector tools.
  • Minor bug fixes.