What’s new in Spline

New features, improvements and fixes across the 3D editor, Hana and the runtimes.

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Loading Improvements and Event Fixes

This update improves loading times on vanilla.js and react code exports and addresses changes in the spline badge. It also fixes issues with default images on image layers, Look At events, and Page Scroll settings in exports, along with minor fixes.

Changes

  • Improved loading on vanilla.js and react code exports.
  • Changes in spline badge.
  • Fixed issue with default image on image layer.
  • Fixed issue with Look At event.
  • Fixed issue with Page Scroll setting in exports.
  • Minor fixes and improvements.

Game Controls Feature Introduction

This update introduces the Game Controls feature, allowing users to attach controls to characters and objects for enhanced gaming experiences. It includes various functionalities such as walking, simulating navigation, and moving objects using keys or touch, along with improvements in export size and loading times.

Changes

  • New Feature: Game Controls! Now you can attach controls on your characters/objects to make games experiences.
  • Game Controls: Walk over any surface (+collision detection).
  • Game Controls: Simulate 3rd or 1st Person navigation.
  • Game Controls: Flyby on your 3D scene.
  • Game Controls: Move your object/character using keys/touch.
  • Game Controls: Jump/Gravity.
  • New Preloader option in exports to reduce loading times.
  • Improved exports size.
  • Optimized exports by adding image compression.
  • Fixed issue with key event animation being interrupted by pressing any other key.
  • Fixed issue with camera FOV not being saved.
  • Minor fixes and improvements.

Nested Booleans and Material Fixes

This update resolves issues with nested booleans during export and addresses problems with booleans and materials. It also fixes issues with vector objects not loading properly, camera resets after exiting Play Mode, and URL issues on events, along with minor fixes.

Changes

  • Fixed issue with nested booleans on export.
  • Fixed issue with booleans and materials.
  • Fixed issue with vector objects not loading properly in certain cases.
  • Fixed issue with camera reset after exiting Play Mode.
  • Fixed issue with URLs on events.
  • Minor fixes and improvements.

Fixed page scroll issue and minor improvements

This update addresses a page scroll issue when dragging the material layer and includes various minor fixes and improvements.

Changes

  • Fixed page scroll issue when dragging material layer.
  • Minor fixes and improvements.

Material Asset Editing Fixes

This update addresses issues with editing recent new material assets created from objects, ensuring a smoother user experience.

Changes

  • Fixed editing recent new material assets created from object.

Redesigned UI and fixes for 2D objects

This update introduces a new redesigned UI for events and resolves issues with 2D objects extrusion and transform after group rescale, along with other minor fixes.

Changes

  • New redesigned UI for the events.
  • Fixed issue with 2D objects extrusion and transform being wrong after a group rescale.
  • Fixed issue with assets panel position flicking.
  • Minor fixes and improvements.

Scale helper and outline layer fixes

This update fixes the display of the scale helper and resolves issues with exporting images using the outline layer, along with other improvements.

Changes

  • Fixed issue displaying scale helper instead of resize when selecting from the outliner.
  • Fixed wrong scale issue on exporting images when using the outline layer.
  • Fixed issue with outline layer extrusion when certain objects exactly face the orthographic camera.
  • Minor fixes and improvements.

Context menu and minor bug fixes

This update resolves issues with the context menu on the viewport and includes various minor bug fixes.

Changes

  • Fixed issue with context menu on viewport.
  • Minor bug fixes.

Inspector UI and 3D Vitals improvements

This update addresses UI issues on the inspector and modals, restores meshes from vectors, and improves the 3D Vitals feature.

Changes

  • Fixed UI issues on inspector and modals.
  • Fixed issue restoring meshes from vectors.
  • Fixed issue with Extrusion parameter.
  • Improvements on 3D Vitals.
  • Minor fixes and improvements.

3D Vitals feature and asset editor improvements

This update introduces a new 3D Vitals feature to optimize exports and improves the UX of asset editors.

Changes

  • New 3D Vitals feature to help you optimize exports.
  • Improved asset editors UX.
  • Fixed UI issues on assets palettes.
  • Fixed issue with responsive exports.
  • Minor fixes and improvements.

Material and glass performance fixes

This update resolves issues with materials and glass appearing dark on exports and improves performance for the glass layer.

Changes

  • Fixed issue with materials and glass looking dark on exports.
  • Fixed issue with events on non-visible objects.
  • Fixed issues with loop cut tool.
  • Improved glass layer performance.
  • Improved image loading time on exports.
  • Improved loading of scene on exports.
  • Minor fixes and improvements.

Mouse events and runtime error fixes

This update fixes mouse up and scroll events, resolves runtime errors in Next.js, and addresses issues with boolean object conversions.

Changes

  • Fixed Mouse up and Scroll events.
  • Fixed runtime errors in Next.js.
  • Fixed issue when converting boolean objects to merged geometries.
  • Fixed issue when undoing boolean objects conversions.
  • Fixed issue of input on Events when pressing Enter affecting the Object Sidebar.
  • Updated feature lists.
  • Minor fixes and improvements.

Export issues and edge slider fixes

This update resolves issues in exports, including problems with the edge slider in modeling and moving children objects outside parent objects.

Changes

  • Fixed issues in exports.
  • Fixed issue with edge slider in modeling.
  • Fixed issues when moving children objects outside parent objects in the objects sidebar.
  • Minor fixes and improvements.

Transparency fixes on material layers

This update addresses an issue with transparency on material layers, ensuring that materials render correctly in various scenarios.

Changes

  • Fixed issue with transparency on material layers.

Sound asset and modeling mode fixes

This update resolves multiple issues, including sound asset usage across events, selection issues when exiting modeling mode, and improvements to the collaborator label in perspective camera views.

Changes

  • Fixed issue with sound asset used by multiple events.
  • Fixed selection issue when exiting modeling mode.
  • Fixed issue with collaborator label when using perspective camera.
  • Fixed issue with color alpha in Toon layer.
  • Fixed hide base issue when loading scene with cloners.
  • Improved z-fighting on transparent over opaque objects.
  • Minor fixes and improvements.

Cloner shadows and Play Sound UI fixes

This update resolves issues with cloner shadows when the base is hidden and improves the Play Sound event UI.

Changes

  • Fixed issues with cloner shadows when base is hidden.
  • Fixed issues on Play Sound event UI.
  • Minor fixes and improvements.

New sound events and gradient layer fixes

This update introduces new sound events for adding audio to various interactions within the scene and fixes flickering alpha values on gradient layer color stops.

Changes

  • New sounds events to add audio to various interactions inside your scene.
  • Fixed issue with flickering alpha values on gradient layer color stops.
  • Improved object to origin snapping in object snapping mode.
  • Minor bug fixes.

Cloner base updates and image export fixes

This update resolves issues that prevented updates on the cloner base hide/show parameter and fixes visibility issues in image exports.

Changes

  • Fixed issue that prevented updates on cloner base hide/show parameter.
  • Fixed helpers visible in image exports bug.
  • Fixed hierarchy rendering when selecting a parent object.
  • Minor bug fixes.

Outline and boolean object fixes

This update addresses issues related to outlines and boolean objects, along with additional fixes for cloners and light intensity in states.

Changes

  • Fixed issues related to outlines and boolean objects.
  • Fixed a few more Cloner issues.
  • Fixed light intensity in state issue.
  • Minor bug fixes.

Cloner viewport UX improvements

This update improves the Cloner viewport user experience and resolves issues with the Hide Base option.

Changes

  • Improved Cloner viewport UX.
  • Fixed Cloner issue with the Hide Base option.
  • Minor bug fixes.