iOS Platform Feature Expansion
This comprehensive update significantly expands iOS, iPadOS, and visionOS platform capabilities in Spline. New features include particle system support, variable integration, multi-scene support, and enhanced post-processing capabilities. Additionally, the update addresses numerous platform-specific issues and includes performance improvements, further elevating your 3D design experience across multiple devices.
Changes
- New: Particles are now supported in iOS/iPadOS/visionOS (without Volumes)
- New: Variables are now supported in iOS/iPadOS/visionOS
- New: Mult-scenes are now supported in iOS/iPadOS/visionOS (without Volumes)
- New: Create/Destroy actions are now supported in iOS/iPadOS/visionOS
- New: Post-processing is now supported in iOS/iPadOS/visionOS (without Volumes)
- Improved performance in files dashboard UI
- Fixed issues in AI generation UI and search
- Fixed issue with variables
- Fixed issue with pasting objects
- Fixed issues with files and subdivisions
- Fixed rounded cube geometry mesh export
- Fixed active camera after a reset and camera switch action
- Fixed dynamic variables pause on focus back in
- Fixed lerp number from 0 in multi-transition
- Fixed scrubbing inputs on the Safari browser
- Fixed scale of clone in create object action
- Fixed issue with image exports and pixel density
- Fixed issues with audio assets and UI event actions
- Fixed issue with My Files sort
- Fixed the issue with particle delay in play mode
- Fixed issue with Ambient Shadows in iOS
- Fixed issue with empty geometries
- Fixed issue with precision error in 3d vitals
- Fixed issue with snap to camera
- Fixed the issue of duplicating a scene after certain conditions
- Fixed scroll issue on community pages
- Fixed zoom issue when doing panning using the trackpad
- Removed toggle tab from desktop app
- Small fixes and improvements