iOS Platform Feature Expansion

This comprehensive update significantly expands iOS, iPadOS, and visionOS platform capabilities in Spline. New features include particle system support, variable integration, multi-scene support, and enhanced post-processing capabilities. Additionally, the update addresses numerous platform-specific issues and includes performance improvements, further elevating your 3D design experience across multiple devices.

Changes

  • New: Particles are now supported in iOS/iPadOS/visionOS (without Volumes)
  • New: Variables are now supported in iOS/iPadOS/visionOS
  • New: Mult-scenes are now supported in iOS/iPadOS/visionOS (without Volumes)
  • New: Create/Destroy actions are now supported in iOS/iPadOS/visionOS
  • New: Post-processing is now supported in iOS/iPadOS/visionOS (without Volumes)
  • Improved performance in files dashboard UI
  • Fixed issues in AI generation UI and search
  • Fixed issue with variables
  • Fixed issue with pasting objects
  • Fixed issues with files and subdivisions
  • Fixed rounded cube geometry mesh export
  • Fixed active camera after a reset and camera switch action
  • Fixed dynamic variables pause on focus back in
  • Fixed lerp number from 0 in multi-transition
  • Fixed scrubbing inputs on the Safari browser
  • Fixed scale of clone in create object action
  • Fixed issue with image exports and pixel density
  • Fixed issues with audio assets and UI event actions
  • Fixed issue with My Files sort
  • Fixed the issue with particle delay in play mode
  • Fixed issue with Ambient Shadows in iOS
  • Fixed issue with empty geometries
  • Fixed issue with precision error in 3d vitals
  • Fixed issue with snap to camera
  • Fixed the issue of duplicating a scene after certain conditions
  • Fixed scroll issue on community pages
  • Fixed zoom issue when doing panning using the trackpad
  • Removed toggle tab from desktop app
  • Small fixes and improvements