Depth of Field and Texture Enhancements
This update introduces advanced depth of field effects in Spline, with customizable blur controls and object-based DoF targeting. Additional improvements include texture layer rotation, enhanced 3D editor stability, and improved platform-specific support for Apple devices, elevating your 3D design experience.
Changes
- New: Depth Of Field effect with blur controls
- New: Add DoF by picking an object
- New: Texture layer rotation parameter
- Improved loading of editor files
- Improved 3d vitals with a more accurate analysis
- Improved editor stability when having multiple spline tabs opened
- Improved support for materials and events on Spline Mirror
- Improved support for camera parameters on Apple platforms
- Added support for Gaussian Splatting on Spline Mirror
- Fixed issue with game controls freezing the play mode
- Fixed issue with material previews
- Fixed issue with fog initialization being too slow
- Fixed export issue with subdivision geometries
- Fixed issues with unused material assets
- Fixed issue with audio assets
- Fixed issues with subdues and animated materials on exports
- Fixed issues on dashboard and inbox views
- Fixed issue with open link action
- Fixed issues with UI scenes, 2d objects, and context menu
- Small improvements and fixes