Depth of Field and Texture Enhancements

This update introduces advanced depth of field effects in Spline, with customizable blur controls and object-based DoF targeting. Additional improvements include texture layer rotation, enhanced 3D editor stability, and improved platform-specific support for Apple devices, elevating your 3D design experience.

Changes

  • New: Depth Of Field effect with blur controls
  • New: Add DoF by picking an object
  • New: Texture layer rotation parameter
  • Improved loading of editor files
  • Improved 3d vitals with a more accurate analysis
  • Improved editor stability when having multiple spline tabs opened
  • Improved support for materials and events on Spline Mirror
  • Improved support for camera parameters on Apple platforms
  • Added support for Gaussian Splatting on Spline Mirror
  • Fixed issue with game controls freezing the play mode
  • Fixed issue with material previews
  • Fixed issue with fog initialization being too slow
  • Fixed export issue with subdivision geometries
  • Fixed issues with unused material assets
  • Fixed issue with audio assets
  • Fixed issues with subdues and animated materials on exports
  • Fixed issues on dashboard and inbox views
  • Fixed issue with open link action
  • Fixed issues with UI scenes, 2d objects, and context menu
  • Small improvements and fixes